This is an open source project for people that want to create their own MMORPG game.
Using .Net Core for the server, Unity for the client, MySQL for database and socket/packets for networking.
People should be able to learn from this, it is not ment to be a published game, or use payed assets.
We try to focus on using the most simple and understandable coding implementations.
For more details see the Programming style section.
Client or server protection systems are not related with our development.
Sharing protections on an open source project counters the whole protection idea.
The only system provided as an example is packet encryption.
Have fun creating a world of dragons and epicness!